Let's Go to War! - Casino War

The game of War has been around for decades (perhaps even centuries, probably even as old as the oldest and most famous book written on warfare - Sun Tzu's 'The Art of War'); Yet it is only now that the basic card game has reached its peek of popularity. Thanks to the internet - the online casino world.

There are a lot of reasons why Casino War is being played more and more worldwide. First, (aside from being un-complicated and easy-to-play), like the other popular games of gambling, War has turned into a game for adults even with its sheer simplicity as variations emerged from its fundamental structure. Take a look at the Russian version called 'P'yantisa' or 'Drunkard.' It has become a favorite probably not just for 'drunkards' because of the game's faster pace being played with only 36 cards.

Next contributing factor to the gaining-popularity of Casino War is because of the birth and growth of the internet in the 90's. As people became exposed to more information online especially internet gaming, the new form of one-click entertainment, more people also got in touch of gambling, which became more acceptable than ever. This of course includes Casino War available for FREE download.

Another thing is that you can play Casino War whichever your option is, whether you want to play for real money or just for fun. This is because one change that happened to the way that War is played is that you don't get to win by getting all the cards, instead, you win and get all the MONEY involved (though you still do this by getting a higher card than your opponent when you draw the top card from your facedown deck). This main change in the way that Casino War is played probably became the major cache. But of course it's not just the money (Casino War is one of the games that give the house a low advantage in favor of the player).

People are also more drawn to game's new excitement level. The new Casino War is being played not just with one deck but six decks of cards. In other words, the cards drawn are more unpredictable.

Last but not least, the game maintains its 'Warring' flavor. The thrill and suspense is still much awaited when given the option to 'go to war,' that is, to place a bet anew if the cards of the enemies were the same or in a truce. In a real war for men there could only but ONE winner. Each player would launch his weapons, putting down three cards facedown, then ignite the final bomb pulling one card face-up. Annihilation - Yet there is no real bloodshed. That's when war becomes fun.